Jeramiah Ross working as Module has composed original music and created custom sound design for many different experiences across multiple platforms. He is at the forefront of music technology using FMOD Studio and other custom code based solutions to create rich Audio interactive experiences. Always keen to create and work for any kind of project just hit up the contact page and get in touch.
Shatter Remastered Deluxe (Multi-Platform,Soundtrack)
Shatter returns in stunning 4K resolution running at 120fps, with a modernised UI, and multiple visual improvements. Re-experience the highly acclaimed original soundtrack, remixed and remastered in 5.1 surround sound. It was very fun to go back and revisit the soundtrack with Troy, watch the behind the scenes here. https://youtu.be/WUrAi5hTaTU
The Shatter soundtrack was created over a year and did really well on it’s release. It got great international attention and sold heaps of copies…in the hundred of thousands as it was released on bandcamp as a stand alone full album. It’s rock and roll meets electro with lead guitar solos and all sorts of epic sounds and musical arrangements. Jeramiah also created the sound effects. You can listen and buy whole soundtrack here. https://sidhe.bandcamp.com/album/shatter-official-videogame-soundtrack
Dreamworks Dash N Drop
This was pretty fun to make! I composed all the music and sound design for this game via PikPok for A legendary sleigh riding adventure based on the new film from DreamWorks Animation: Rise of the Guardians!
DreamWorks Dragons: TapDragonDrop
This was a great project. I got all the original protools sessions delivered from the DreamWorks movie “How to train your Dragon” which included all the music and the sound effects/design. There were no sheep in the studio so I made all the sheep noises myself which is kinda funny now I think about it. Also some really nice background ambience nature effects and lots of noises I found in the movie’s sound effects track such as foley noises, the dragon noises, and various other sounds. Technically, I managed to get a fair amount of content into a pretty small package.
Created for New Zealand based developers Run Away Play, Flutter features music and sound design by Jeramiah and it’s also very interactive with the sound scape changing and evolving depending on what the game does with some really great audio code and nature peaceful atmospheres. http://www.runawayplay.com/
Robot Unicorn Attack 2 (Mobile)
Robot unicorn attack 2 features tracks by Jeramiah, The Fantasy is real, Land of Rainbows & Open your heart to love plus all the sound design! Listen to the soundtrack on youtube. https://www.youtube.com/playlist?list=PLTYMMDTKl7JgR1B_uQzS5YfAohAz1gpDl It is so epic cheesy but not 1980’s!
Rugby Challenge (Multi-Platform)
Jeramiah did all the sound design and custom music for this game by recording 3 days of crowd sounds from the westpac stadium and creating a custom code based reactive engine with Sidhe. All the foley and body sounds by recording actual real life all black rugby players…The team did all the commentary recording and editing and I did lots of rock music and UI sound design all in 5.1 surround and ended up sound pumping it through the virtual stadium’s making a great reverb effect and by magic… delivering AAA sound.
From the makers of Cut the Rope, Pudding Monsters is a deliciously addicting puzzle adventure with wacky characters and innovative stick-‘em-together game-play. The Pudding Monsters are on a mission to save their friends from the cold-hearted fridge owner! Growing into an ULTIMATE MEGA MONSTER sounds like the most reliable plan. Off the table, out of the house, and into the city – swipe to stick the Pudding Monsters together and save their friends! Take advantage of different monster species and their powers (like Slime Monster, who leaves a trail of green goo), boost your growth using the cloning machines, wear pretty little cars on your head and much more! Jeramiah created the menu music and various sound effects throughout the game.
Zen Puzzle Garden (Mobile)
Jeramiah made the soundtrack for this game which is ambient downbeat Japanese inspired trip hop. Listen and buy the soundtrack here. https://pikpok.bandcamp.com/album/zen-puzzle-garden-ep
Monsters ate my Condo (Mobile)
Custom music, sound design and vocal characters. This game features music ranging from rock, hiphop, dubstep and more. A really dynamic experience. Listen to the soundtrack here. https://pikpok.bandcamp.com/album/monsters-ate-my-condo-original-soundtrack
Produced in collaboration with Caption Imon Starr Aka Olmeca Supreme for PikPok’s great basketball game. The music was released as a single https://pikpok.bandcamp.com/track/dunking-single-version
Flick Kick Football (Mobile)
There was a series of these games made. Jeramiah created custom music and sound design for some of them. Listen to the original soundtrack here. https://pikpok.bandcamp.com/album/flick-kick-football
Monster Flip (Mobile)
Monster flip features custom music and custom sound design and character voices all created by Jeramiah and the team for a great match game. listen to the soundtrack here https://pikpok.bandcamp.com/track/hello-how-r-u-single-version
Gripshift was a fun project and features custom Module tracks.
Jeramiah created the sound effects for this and some code to trigger it off ! It’s cool as!. A bird called Gerald attaches himself to a slingshot and something to do with a rocket and go’s up and up and up and up!!
Blood Drive (PS3)
Blood drive for the ps3 and xbox 360 was a great interesting and technical sound design challenge. It Involved car engines, zombies, crashes weapon design and more + custom music and just pure general chaos and all around good times. watch the trailer https://www.youtube.com/watch?v=VFW2fRD53ug Jeramiah also worked with Sam Trevethick from the band Shapeshifter for this and created over 100 tracks for it which you can listen to here…It’s pretty wild to be honest the amount of content created for it. https://www.youtube.com/playlist?list=PLIelTVbouxBMiCqQfOblUaT6O10y-eqL4